My gateway to the user experience was editing. In 20 years working on the internet, even as a designer I still think like an editor: I use my curiosity to make new connections.
Editors soak up inspiration indiscriminately, like a sponge. You can see this in sly headlines and pop-culture quotations. One day the musical “Hamilton” struts beyond the theater page. The next day, look for random references to Pokémon Go.
Our ability to connect seemingly unrelated element is a factor in our success, whatever we fall into. Maybe a critical factor: While few of us can stay in journalism, we keep searching for the next new thing. In my case, I haven't strayed far from publishing: I develop an association website, and start every weekday morning sending subscribers its news headlines.
Fans of the Mark Haddon novel shouldn’t read too much into this notion. Editors still have a fairly conventional view of the world. In this case, my wife was reading "The Curious Incident," and that started me thinking: What is it about editing that makes me at least incrementally better doing other things? Service designer Richard Verne brought a few of us writer-designers together for an IxDA Chicago panel this fall.
Writers who fall into design and development fall back on many relatable skills. Working up my talking points, I thought back on the curious increment to my design portfolio.